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At the culmination of the 2010-2011 Academic Year Reveal Theatre carried out it’s own online survey with all our participating schools - below is a summary of the results:-
GAME ON 2010 – 2011 On completing Phases 1 and 2 of Game On for the academic year 2010-2011 Reveal Theatre commissioned an online Survey for our Participating Schools to complete below is a summary showing the questions and percentage of results 1. The key objectives of “Game On” are to explore the themes of cohesion and to challenge extreme views and beliefs that can divide communities. Do you feel that these objectives were met? YES - 100% 2. Do you feel that the delivery methods used by Reveal Theatre are effective? YES - 100% 3. Do you think that “Game On” is inclusive and does not marginalise pupils involved in the programme? YES - 100% 4. Do you think that “Game On” has highlighted individual pupils who may have been vulnerable to extreme beliefs and views? YES - 92.9% 5. Has “Game On” made a difference to the year group(s) who have been part of the “Game On” programme? YES - 100%
Some comments made by some of the participating schools: “Game On enables students to openly discuss issues that would otherwise cause unrest in communities and Game On also allows schools to identify and work with students and families who may have negative views about others.” “Game On helps pupils to understand the impact of all types of discrimination on an individual or group. It encourages pupils to be tolerant if not sympathetic to alternative cultures and beliefs. Teachers who have witnesses the programme in a supporting capacity have picked up methods of approaching sensitive issues. This is important in the school and the community that my school serves.” “Pupils participating in “Game On” became aware of diversity and the need for cooperation between people – our Community Cohesion profile has been raised. A fantastic programme that MUST continue” “As a school “Game On” has enabled us to recognise organisations which exist in our local community and the effect that these can have upon our pupils. Our teachers have a clearer idea of the experiences that some of our pupils are affected by in the wider community and thus assists in an understanding why they sometimes express themselves in challenging ways. I think that “Game On” has been an excellent programme, well presented and dynamic each time.”. “Game On” helps the pupils to learn consideration for the views of others, empathy and conflict resolution also allowing an ability speak freely within appropriately respectful parameters. “Game On” raises awareness and allows pupils to safely ask questions that they may feel uncomfortable asking otherwise. An excellent programme – really well delivered and valuable for all”. “Students were able to work collectively in order to create a piece of theatre. They were able to express opinions about different issues and were educated about the importance of cohesion in building a better society. Students were able to learn about the effects of extremism in our communities. I think the Game On project explores issues that are prevalent within the communities we live in. It is important for young people to recognise the importance of tolerance, cohesion and diversity. The workshops and activities arranged by the “Game On” team successfully tackle these issues and I feel it is important for this work to continue”. “Game On” challenges prejudice – resulting in a student voice review of SEAL objectives. Game On is a fantastic way of approaching an arrange of ‘taboo’ topics for both the staff and students and has helped the school to understand our new intake in more detail”.
Statistics for “Game On” and “Silent Anger” for the period January 2010 to April 2011
Further NewsA recent article written by Mr Robert Marsden on one theatre company’s work to combat extremism and foster community can be seen here
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